Hello there, I’m working on an open-source project called AresRPG (https://twitter.com/AresRPG) and need some help doing the math work and creating a fancy terrain generator following the principles described in this video https://www.youtube.com/watch?v=ob3VwY4JyzE
We already have a webgl developer so this post is more about general algorithms and optimization on creating the terrain on the CPU.
The game is open-source, and so is the terrain generator
We have a monthly budget of $1300 to allocate to the position (no amount of hours enforced, the results matters only). Can be paid by transfers or cryptos.
Thanks for reading !
contact:
- this post
- AresRPG