🧊 [CLOSED] Hiring Three.js Developer to work on voxel procedural terrain generation

Hello there, I’m working on an open-source project called AresRPG (https://twitter.com/AresRPG) and need some help doing the math work and creating a fancy terrain generator following the principles described in this video https://www.youtube.com/watch?v=ob3VwY4JyzE

We already have a webgl developer so this post is more about general algorithms and optimization on creating the terrain on the CPU.

The game is open-source, and so is the terrain generator

We have a monthly budget of $1300 to allocate to the position (no amount of hours enforced, the results matters only). Can be paid by transfers or cryptos.

Thanks for reading !

contact:

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Hello @Sceat
Greetings!

I’ve sent the details directly to your inbox. Please check your messages or feel free to contact me using the information provided below for further assistance

Email: jack(at)technogiq(dot)com
Skype: live:.cid.a0f06a69cf1c6478

Looking forward to hearing from you.

Regards,
Jack

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Hello everyone, thanks for the interest in my post ! I hired someone already :+1:

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