At the moment the cut-offs do not need to have a cap and the paths will always be straight. However there will be multiple instances extruded and clipped.
Trying to create multiple profiled paths at an angle that will generated on the fly as you create staircase of unlimited design.( Work in progress, lots to do on textures, lighting etc)
Proof of concept for the second idea (modification of vertices). The shape is a geomarker. The red object is uncut. The white objects are randomly cut.
Had a few minutes to test and although the extrude shape is very basic, it does what I need.
PavelBoytchev thank you for the help, very much appreciated
Further thanks to Hofk as the ‘frames with contour/profile’ helps with a future section I need to create
I need to remove the old code for the original extrudes and translate the new into position, but the new clipped extrusions are in the scene and textures applied.