A Civilization-inspired WebGL hex map built with Three.js (TypeScript). Still in a very early stage, but already includes:
- Fog of war + unit view range mechanics
- Animated water and coastal waves
- Procedural tree placement
- Simple custom shaders for grass
Live Demo: Three HEX Map
GitHub: GitHub - gunyakov/three-hex-map: Civ like WebGL hex map · GitHub
Any feedback or suggestions are highly appreciated!