Bug - in GLTF LOADER

According to what I have tested… Some huge files are showing errors with “failed to fetch”

Yes, but in principle the issue has been resolved, I found a way out of the situation.

I am still getting “Failed to fetch” error in few .GLB models.

This usually means there is no file at the URL you’ve given the loader. This is not a bug in the loader, but requires setting up your project’s folders and local server to have the correct URLs. If you’re unable to get this working feel free to start a new thread with details on your project so that others can help you debug.