Hello!
I’m trying to achieve the effect of geometry exploding on click. I have seen this example three.js examples and I have managed to modify it so that it works with JSON loader. However, this made it quite hard to process and I was getting a lot of warnings.
Then I transferred to the glTF file format for my project. The problem I have now, however, is that I cannot manage to get the tesselation and explosion to work because they need vertices…
Is there an alternative way to achieve explosion effect for buffergeometry mesh?
Thanks!