Blender FBX Node Editor Materials not Showing (Cycles Renderer)


I have a mesh in blender that I am exporting as a FBX,
If I add some basic material with the panel to change color the threejs loads fine. However when I use the node editor to create a more complex materials (in blender) - no material is loaded in my threejs file.

Is it not possible to load cycles shader materials in the fbx? Something basic I am missing?


Since your question is related to the FBX exporter of Blender, it’s maybe more promising if you ask your question right here:


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Unfortunately I’m not aware of any format that can robustly export Blender Cycles nodes… if a spec/gloss PBR material would do what you need, you can use glTF-Blender-Exporter.