Hello. If I wanted to duplicate an animated FBX model many times throughout a scene what would be an efficient way to do that? I also want to preserve a unique material for each model. All the models will be the same but have different colors/materials.
The code below throws the error, “Cannot read property ‘frame’ of undefined” when render is called.
fbx_loader.load( file, ( fbx ) => {
var clone = fbx.clone();
clone.animations = fbx.animations;
MYTHREE.scene.add( clone );
});