Fennec
June 21, 2023, 1:58pm
2
You can edit the geometry position vertices, or create three plane geometries, transform them (translate and rotate), then merge them with mergeGeometries . That’s one option among others, here is working example .
If you need a curved plane check this thread:
Hi.
Discovering threejs since one month with an Oculus. Wow. WOW. Seem’s i found a really great toy for the rest of my addict dev life.
I already made some basic stuff successfully. I’m learning three, i dev vanillia js since a long time. I found a lot of answers in discourse, google, doc …
I’m using the dev branch of threejs (because i’d like to understand how gui.dat in vr mode is working without a raytracer )
My question is :
how to draw a simple plane (or rectangle) curv…
Or this one using a path:
I now encounter a requirement to draw a curved plane on the ground according to the specified path.
[p1]
And then draw a plane based on this path.
[p2]
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