Hello,
I am trying to place a three.js scene into the AR world.
I can view the content in Chrome WebXR emulator but from my device, I get a black screen in iPhone(12) and in the case of Android (OnePlus 7T) the camera is on but the scene is not projected.
I have attached a screen recording from my iPhone.
- three.js and gltfLoader version: 128
I am not getting any errors in the console, so I am out of leads. Please throw some light on how can I fix this.