Apply FBX animations to GLB model

hello guys
i need to load glb model and dynamically add fbx animations to it.
i guess i apply them not to right object.
embedded animations are working, but not external.

how to do that?

you can try with the following files
https://drive.google.com/drive/folders/1Zt6tTTRKQHiqLj0YGm8UxUf-qELbuMEi?usp=sharing

thank you

small update
checked bones coord while animation is playing - bone is much higher than needed
image

Hi.
Have you found solution?
I am struggling with the same issue now.
Please let me know.

I also face same problem, when location of animation bones do not match with location of model bones. I guess we should fix matrix of bones, either for mesh or for animation, but im confused hereā€¦