three-bmfont-text and MSDF font to create high-performance letter animations. The antialiasing is awesome, but when the letters overlap each other, you can notice a borderline.
Is there a way to fix this? Do you know what’s happening? I think it’s something related to alpha multiplier… don’t know if I can choose another blend mode like SCREEN or MAXIMUM.
As the idea is to record screen to create some short videos, I can do a little trick like blurring a little bit and changing levels to get rid of this line, but I would like to solve this issue using Three.JS only.
Thanks in advance!