Add brains to the model in 3D physics


I want to teach 3D physics to a dog to move freely and avoid obstacles. That is, to make the dog move. So that it would boo itself and climb obstacles.
I made a model of a dog in 3D physics, set up the joints. I started writing the Brains class, and I understand that it is difficult)) But I want to.

GTI chat did not suggest anything sensible. Gave a link: DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills
From those videos I see that there is no smell of freedom of decision-making on how to run and avoid obstacles. I want my dog to run itself)))) and fall. And yes, I know how to do it.

I am looking for links for inspiration!!?? or motivation))) Maybe some advice.

Take a look at Yuka AI. This library supports numrous behaviors etc, with its own brain class.

I looked at the API. A set of tools for game development. That’s it. AI is like everyone else’s, a very fashionable console))) There is nothing there about training a physical model ((, as well as physics itself.