hello.
I have been working on projects with game engines.
The future expects many things to work on the web.
So, I am working on this project using three.js.
The difficulty in moving from the game engine to three.js is the color.
Other than that, things aren’t too hard.
I am currently checking the skybox, and the original color is coming out.
I want to add a bit of a blue tone.
How can I do this easily, I want to add a blue tone to each object as well.
This is your scene, so modify the shader to your needs.
For example, change this line col.rgb = mix(col.rgb, vec3(0, 0, 1), blueVal);;
to this col.b = clamp(col.b + blueVal, 0., 1.);
col.rgb = col.rgb + vec3(0./255., 35./255., 79./255.) * 0.5;
But it looks like you need gamma correction.
It looks like the bright part should look much brighter.
I think it should look a little more pastel tones.