I’m pleased to present you a new type of camera control in WebXR : three-spatial-controls
This is made for viewing large-scale objects in WebXR.
To view large-scale objects such as the Leaning Tower of Pisa in real-world size, 3-dimensional teleportation is needed. I implemented teleportation in WebXR by moving CameraRig rather than Camera
how to use
- press Select button (Trigger button) to teleport
- press right/left Squeeze button (Grab button) to increase/decrease teleport distance
- use the right or left joystick to decide player’s direction after a teleport
I have tested it with Oculus Quest 2 - Oculus browser, Chrome - WebXR API Emulator.
Any kind of suggestion (ex: better naming) or feedback would be thankful