3D model seems have some mesh or materials cannot disable

It is a glb 3D object, but it has some maybe is mesh on the model. I use some glb viewer this bug is disaper, anyone know how fix?

Is this the z-fighting? I guess…not sure

The reason is that there are some coincident planes.


  1. set a bigger camera’s near
  2. set up the polygonOffsetpolygonOffsetFactor and polygonOffsetUnits attributes of Material

Yes I fixed it
const renderer = new THREE.WebGLRenderer({logarithmicDepthBuffer:true});
thanks for you help