Zoom of the camera effected on floating in rapier physics with video explain

Hello I have problem which is I make float with speed 25 when the orthographic camera was with zoom 10 the movement of the float was amazing but when I made the zoom 1 to simulate the right size like pixels the movement become only rotate and don’t move to up and down I have this code
<Canvas orthographic camera={{ position: [0, 0, 200], zoom: 1 }}> <ContainerBubblesWorld /> </Canvas>

    <RigidBody 
        
            ref={api} 
            type={dragging ? "kinematicPosition" : "dynamic"} 
            enabledRotations={[false, false, false]} 
            enabledTranslations={[true, true, false]} 
            linearDamping={10} 
            angularDamping={1} 
            friction={0.1} 
            position={[
  
                -x,
                -y,
                0
            ]}  
            colliders={false} 
            gravityScale={(Math.abs(radius - index)  /70)} 
        >

            <BallCollider  args={[radius + 10]} />
            <Float speed={25}>
                <mesh
                    >
                    <circleGeometry args={[radius, 64]} />
                    <meshBasicMaterial transparent opacity={0.01}  />
                    {text && <Text font="Inter-Regular.woff"  letterSpacing={-0.05} position={[0, 0, 0.01]} fontSize={scale /3} material-toneMapped={false}>{text}</Text>}
                </mesh>
                <mesh scale={0.95} position={[0, 0, 0.01]}>
                    <ringGeometry args={[radius,radius + 2,64]} />
                    <meshBasicMaterial color={dragging ? "orange" : "rgba(100, 0, 0, 0.1)"} />
                </mesh>

                <Image position={[0, radius/2, 0.01]} scale={radius / 3} transparent toneMapped={false} url={image} />
                {text && <Text font="Inter-Regular.woff"  letterSpacing={-0.05} position={[0, -radius/2, 0.01]} fontSize={scale /3} material-toneMapped={false}>12121</Text>}
            </Float>
        </RigidBody>

so please what is the problem I make when change the zoom of the camera