So I have a scene setup with a Perspective Camera and orbit controls. When I zoom into the subject it zooms into the bottom portion and I want the camera to zoom into the upper half of the subject instead. I first tried to change my camera’s rotation and no rotations (rotation.x, rotation.y, rotation.x) seem to have an effect on the scene.
I then tried to change the orbitControl target, but I ran into the same problem where it shifted the view of the entire frame and the subject wasn’t centered in the viewport anymore.
Ideally I think I would be able to change the rotation of the camera so that I could angle it at the top half of my subject but I have no idea why its not working. I would really appreciate your help!
–Edit: In other words, I’m asking if there’s a way to zoom in to your subject such that it doesn’t zoom into the center of the canvas, instead it zooms towards like the top of the canvas.