I had some time to update some gameplay features to this demo I’ve been working on for years. It’s compatible with a bluetooth XBox controller, keyboard and mobile with touch screen controls. You have to find the sweet spot when aiming and shooting. Once you find it shooting becomes easier (Hint: Try aiming & shooting at it’s right arm). Tilt functionality is also added when aiming behind trees and vehicles. Hoping to add VR in the later version.
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Nice demo. It’s cool seeing a project like this evolve over time, especially when gameplay systems keep getting refined.
Supporting multiple input methods (Xbox controller, keyboard, and touch) is a really good touch. That kind of flexibility makes browser-based demos much more accessible across devices.
The aiming mechanic with the “sweet spot” is an interesting idea too. It adds a bit of skill and experimentation instead of just point-and-shoot. The environment interactions like leaning/tilting around trees and vehicles also help give the scene more depth.
VR support in a future version would be a great next step for something like this. Looking forward to seeing how the project develops.
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