There are two models on my work I wanna move them on spline… But they are go through the direction on spline so far…I want to make them go on the spline… I just tried so much… Below is my project link…
Check out how the camera is animated along the spline in this example:
https://threejs.org/examples/webgl_geometry_extrude_splines
You only have to enable the camera helper via the GUI to see the effect. Maybe you can use a similar approach in your app.
But I dont want to repeat the moving.. I want a end of the move... And I don
t know whats the wrong with my code... It
s not going along the spline…
seems like when you do stuff like
curveObjectN1.position.set(142.770, -18.800, -364.320);
you offset the spline and it no longer matches your animation
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but i want to set spline position like that
then make parent Object3D at that position and place both the curve and animated object inside of it.
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