I tried to use Object3D.getWorldPosition() and create info label.when I traverse model group and get position,positions have no deffirences.but when i use another model,positions are different.I do not know what’s wrong?
there are my code:
My pleasure to receive your reply,
Of course, the original model type is RVT, and we converted it to GLTF.
However, when I use the gltfLoader.load function to load the GLTF model and traverse the model group to get the mesh world position, I only get the same position in different meshes.
I compared this model to another model downloaded from the internet, and the meshes in the other model have different world positions. I am very confused about this.