I saw this burning stove on the official website, address: three.js examples
In order to learn this effect, I also manually edit it again, but the effect is very different, this my code address:
It’s very faint and you can hardly see it, but you can still see the outline
However, as soon as I set the WebGLRenderer property alpha to true, I don’t see it anymore
My current version is three 0.158.0
If the setting is three 0.156.0, the flame is visible, but has a black background as if it were material
I hope you can help me to see what this problem is causing, thank you, thank the community