Is there some sort of global schema I can reference? For instance, for these two examples, can I extract at runtime:
THREE.AmbientLight
- intensity
- color
THREE.Mesh
- position
- rotation
- scale
- material
- the specific material’s properties…
- geometry
- the geometry’s properties…
- bonus points for info about how to apply changes to certain fields on the geometry since maybe require manually setting a crazy specific flag to apply
edit: Right now I am simply manually maintaining some code in which I have specified which fields can be changed and how.