I am seeing those weird lines in the shadows, but only when I look trough a transparent object.
See video, I am using react three fiber.
// the sun
<directionalLight
name="Sun"
ref={directionalLightRef}
position={[-5, 10, 10]}
intensity={0.3}
castShadow
shadow-mapSize-height={1024 * 4}
shadow-mapSize-width={1024 * 4}
shadow-camera-left={-10}
shadow-camera-right={10}
shadow-camera-top={10}
shadow-camera-bottom={-10}
/>
// the glass material in the door
const glass = new MeshPhysicalMaterial({
metalness: 0,
roughness: 0,
transmission: 1,
wireframe: devToolsOptions.showWireframes,
// @ts-ignore
thickness: 0,
envMap: glassEnvMap,
envMapIntensity: 1,
// color: '#e3fffe'
})
// the plane on which the shadow is cast upon
<mesh
rotation={[-(Math.PI / 2), 0, 0]}
receiveShadow
onClick={clickHandler}
>
<meshPhongMaterial color={'#656565'} />
<planeBufferGeometry args={[50, 50]} />
</mesh>