Hey guys, I have recently heard about this technique by the name of webgpu which is used to create amazing perfomance Are there any resources which can help me learn it and implement it using Threejs?
webGPU version of Three is still in progress
This mean around every 2 months (or less) naming conventions could change, features completely breaks or improves. Sometimes forcing you to stay a version behind waiting for a fix.
Many guides exist, but they canāt stay accurate for long.
The best āguaranteed to workā and practice ressources are
-examples wearing the label āwebGPUā: three.js examples
-TSL guideline : Three.js Shading Language Ā· mrdoob/three.js Wiki Ā· GitHub
-GitHub issue/request tracker: GitHub Ā· Where software is built
three.js team is doing an amazing job, but you have to follow the ācaravanās adventureā
check those regularly
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