I want to render an image onto a 2d canvas. The image size is 4032x3024.
I get a warning message:
image is not power of two (4032x3024). Resized to 2048x2048
This warning comes from the file three.js, from the function makePowerOfTwo( image )
Following the warning, the rendered image looks ok (in terms of aspect ratio)
To get rid of the warning, I can pre-process the image beforehand and resize it to be a power of 2, but this will distort the aspect ratio of the image.
How can I address the warning, and still keep the aspect ratio of the image?