VRDisplay class (gone?) / WebVRManager / TypeScript issues

Thanks, that’s helpful… so I got the .d.ts to resolve that at least…

Another thing is, I’m using StereoEffect.js but it seems as if the (new?) version of WebVRManager has its own L/R stereo layers. Is StereoEffect redundant when using WebVRManager?

Also, WebVRManager has “bounds” as a property of PerspectiveCamera (cameraL/R) which is not defined in the TS spec of Object3D. So … that’s hackish… is there any sane way to do this without rolling everything out in plain JS?

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