Hi all. Here is the code applied to the material suffering from this artifact:
if ( node.material.name === 'Cristal' ) {
const newMaterial = new MeshStandardMaterial( {
roughness: 0.25,
metalness: 0,
opacity: 0,
} );
node.material = newMaterial;
What could be causing this? I can see through the wall after the transparent material.