I was trying the Three.js example “WebXR VR video” from the official website and I noticed that modifying the camera parameters works for the normal mode video, for example “fov” , but has no effect on the VR mode. Is there a reason for this? Can anyone suggest a solution for this ?
camera = new THREE.PerspectiveCamera( 70, window.innerWidth / window.innerHeight, 1, 2000 );
What would be the best way to build a stereo video player that can play side-by-side .mp4 files in a VR headset browser? The player should have basic controls, such as the ability to change the field of view and zoom in and out.