How can I combine the video of the clouds with the background image so the video will replace the clouds on the image?
how make the objects “disappear” after the background image like the building is hide them and make the “reappear” after passing the building?
I think the image shouldn’t rotate around itself and just move
Hey,
It show the video but remove the background image and push the objects down.
this is the code for the background
loader = new THREE.TextureLoader();
loader.setCrossOrigin("");
I would prefer a codepen or fiddle so the code is actually editable.
I don’t think it’s possible with the current assets to blend the moving sky behind the buildings of the texture. Probably easier to make a video that contains all in one.
Thanks, that is what I also think, can I create moving clouds with and add them to the background?
(I think the client will back out of the video, it still cost bandwidth)
If I want to rotate the house and the object around it so the objects disappear behind the house and reappear in front of it, using something like solar system will be good?
Thanks for the help.
The client want to have simple background (go it),
make the house come of the right and stop and middle of screen and after the stop the objects will start spinning while the house do not move.
(how I add images the to jsfiddle code if I need? just full path to the images?