Using Post-Processing through EffectComposer causes jagged artifacts on model [Browser: Safari]

This doesn’t look like an AA issue – in fact both of the images you posted look like they have AA disabled. It looks more like an issue with depth buffer precision, though without being able to run both versions of your code side by side it’s hard to tell why it would only affect the render with the composer.

Here are a couple things to try:

  • I know you’re using the camera from the GLTF file but in your code snippet you set the the camera far value to 20000 which is really large. If the GLTF camera is set to a large range try setting it to a lower value like 100 or 1000 to see if that has any effect.

  • Try enabling logarithmicDepthBuffer on the WebGLRenderer.

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