Broken effect with postprocessing

Hi, when I use postporcessing gltf object display broken.
Any solutions? In old version of threejs 134.0 I have no error but in threejs from 136.0 to 138.2 display incorrectly.
I have removed gamma and fxaa pass with no effect.

const renderPass = new RenderPass(this.scene, this.camera);
const composer = new EffectComposer(this.renderer);
const gammaPass = new ShaderPass(GammaCorrectionShader);

const fxaaPass = new ShaderPass(FXAAShader);
fxaaPass.uniforms.resolution.value.x =  1 / (this.width * this.pixelRatio);
fxaaPass.uniforms.resolution.value.y = 1 / (this.height * this.pixelRatio);

composer.addPass(renderPass);
composer.addPass(gammaPass);
composer.addPass(fxaaPass);```

I have solved, problem is camera near/far settings.