Using HDR lightmap result in weird color banding and lumiance range

I tried a little abit today. and I am not sure why the picture frame works fine, it display the HDR lightmap correctly. there is nothing different between all these models.
i have attached the .hdr lightmap and the model(glb file).


wallz0_baked.hdr (657.7 KB) test.glb (1.6 MB)