Hi - I’m trying to figure out how to use FontLoader in the browser based editor. I want to create 3D text using the textGeometry class outlined here:
Seemingly it’s no longer available in the core three.js library. I can’t find any obvious way to import the extras package in the editor. Is it even possible?
You have to modify the source code of the editor to enhance it so it’s possible to add new types of 3D objects.
Thanks for replying - I’m not able to modify the source code as I’m restricted to using the online version, rather than working locally.
TextGeometry is not supported in editor since the geometry can’t be serialized/deserialized right now. This is possible with most other geometry generators.