Uploading and moving a logo over a texture


I made a tshirt configurator.

Right now the user can choose a tshirt model and then change the design. Every design is a svg drawn on top of a canvas, and attached to the model using THREE.CanvasTexture().

I want to make a new feature which allows the user to upload a image (logo) and move it around the texture.
At first, i thought about putting an input field and draw the uploaded image to canvas, but i think i will have problems moving the image around.

Anyone achieved something like this before? Tips?


Have a look at this topic:

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