Update a mesh ShapeGeometry

Hi,

I am trying to update a mesh shapeGeometry

When moving one of the points, the faces do not get recalculated and so moving one point further then the face will break the mesh.

Is there a way to recalculate the faces when changing the coordinates of a mesh?

Greets

Ok I found need to use ShapeUtils.triangulateShape to recalculate triangles

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