I am trying to apply wireframe on result of CSG subtract operation, library is THREE-CSGMesh by @manthrax (btw, many thanks for this port).
Doing it this way I am getting strange artifact (please see attached image).
wireframe = new THREE.LineSegments(
new THREE.EdgesGeometry( mesh.geometry, 1 ),
new THREE.LineBasicMaterial( { color: 0x888888, linewidth: 2 } ) );
scene.add(wireframe);
Examining this mesh in console I found nothing special, so I am completely stacked.
Any suggestions please, how to get rid of it ?
Live version is here.