Got an error can u help me?
my JS
$(document).ready(function(){
var core, renderer, colors=[], scene, camera, composer, circle, skelet, materials = [];
(function($) {
if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
init({
start_index: 3,
small_stars: 10000,
medium_stars: 500,
large_stars: 100
});
}(jQuery));
function init(params) {
var container = document.getElementById('canvas');
document.body.appendChild( container );
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000);
camera.position.z = 50;
scene = new THREE.Scene();
scene.fog = new THREE.FogExp2(0x000000, 0.0009);
core = new THREE.Object3D();
var core_geometry = new THREE.IcosahedronGeometry(0.2, 1);
var core_material = new THREE.MeshPhongMaterial({
color: 0xAFE2E9,
shading: THREE.FlatShading
});
var core_planet = new THREE.Mesh(core_geometry, core_material);
core_planet.scale.x = core_planet.scale.y = core_planet.scale.z = 7;
core.add(core_planet);
scene.add(core);
skelet = new THREE.Object3D();
var skelet_geometry = new THREE.IcosahedronGeometry(0.3, 1);
var skelet_material = new THREE.MeshPhongMaterial({
color: 0xffffff,
wireframe: true,
side: THREE.DoubleSide
});
var skelet_planet = new THREE.Mesh(skelet_geometry, skelet_material);
skelet_planet.scale.x = skelet_planet.scale.y = skelet_planet.scale.z = 15;
skelet.add(skelet_planet);
scene.add(skelet);
var geometry = new THREE.Geometry();
for (var i = 0; i < 5000; i ++ ) {
var vertex = new THREE.Vector3();
vertex.x = 2000 * Math.random() - 100;
vertex.y = 2000 * Math.random() - 100;
vertex.z = 2000 * Math.random() - 100;
geometry.vertices.push( vertex );
colors[ i ] = new THREE.Color( 0xffffff );
colors[ i ].setHSL( ( vertex.x + 100 ) / 200, 1, 0.5 );
}
geometry.colors = colors;
var material = new THREE.PointsMaterial({ size: 85 });
material.color.setHSL( 1.0, 0.2, 0.7 );
particles = new THREE.Points( geometry, material );
scene.add( particles );
var ambientLight = new THREE.AmbientLight(0xffffff);
scene.add(ambientLight);;
renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
animate();
}
function animate() {
// core.rotation.x -= 0.0010;
// core.rotation.y -= 0.0010;
skelet.rotation.x -= 0.0010;
skelet.rotation.y += 0.0010;
renderer.clear();
camera.lookAt( scene.position );
renderer.render( scene, camera );
requestAnimationFrame(function(){animate();});
}
function getRandomArbitrary(min, max) {
return Math.random() * (max - min) + min;
}
});
My HTML:
<!DOCTYPE html>
<html>
<head>
<!--Import Google Icon Font-->
<link href="https://fonts.googleapis.com/icon?family=Material+Icons" rel="stylesheet">
<!--Import materialize.css-->
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/materialize/0.100.2/css/materialize.min.css">
<link rel="stylesheet" href="css/main.css">
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0"/>
<title>Last Word</title>
</head>
<body>
<div id="canvas"></div>
<script src="https://code.jquery.com/jquery-3.2.1.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r67/three.min.js"></script>
<script src="scripts/main.js"></script>
<script src="scripts/libs/Detector.js"></script>
<script src="scripts/libs/stats.min.js"></script>
<script src="https://cdnjs.cloudflare.com/ajax/libs/materialize/0.100.2/js/materialize.min.js"></script>
</body>
</html>
Error:
Uncaught TypeError: THREE.PointsMaterial is not a constructor