Hi, I am trying to create a textured background that follows the camera when zooming in with the orbit controls.
Thee look I am going for is what you see when you first hit this age without zooming in or rotating with orbit controls.
However, I would like the PointLight (BulbLight) and the FloorMesh to stay with the camera when you zoom in. The answer appears to be here on this stack overflow post.
However, when I add this code,
camera.add( floorMesh );
camera.add( bulbLight );
scene.add( camera );
… instead of attaching the objects to the scene itself,
scene.add( floorMesh );
scene.add( bulbLight );
… the objects disappear.
Can anyone tell what I am doing wrong here?