Using
document.addEventListener('keydown', function( e ) { ... } you can relize movements.
An example from the collection:
document.addEventListener('keydown', function( e ) {
if ( e.keyCode === 37 ) staticMesh.position.x -= 0.1; // arrow keys
if ( e.keyCode === 38 ) staticMesh.position.y += 0.1;
if ( e.keyCode === 39 ) staticMesh.position.x += 0.1;
if ( e.keyCode === 40 ) staticMesh.position.y -= 0.1;
if ( e.keyCode === 76 ) { // l left
rot +=0.03;
staticMesh.rotation.z = rot;
}
if ( e.keyCode === 82 ) { // r right
rot -=0.03;
staticMesh.rotation.z = rot;
}
} );