Help me please with THREE.OrbitControls
I want to regular camera.fov
using THREE.OrbitControls
I use PerspectiveCamera
:
var camera = new THREE.PerspectiveCamera(120, canvasArea.width / canvasArea.height, 0.1, 100);
And now I scale without OrbitControls as:
camera.fov = camera.fov + delta * 0.05;
camera.fov = Math.max(30, Math.min(camera.fov, 120));
this.updateMatrix();
delta
- is e.deltaY
value of wheel event.
How can I replace this code using OrbitControls ?
I want only move closer camera. Only scale