Some assets turn black on the new three.js update?
And what was there before black?
thats a car,
u also have the same issue?
What kind of file and how loaded?
gltf files i think some materials turn black
It it was from ancient release (e.g. r100) to the latest (e.g. r185), most likely black assets are because of metalness. As you are the only person who knows from what to what release you upgrade, and also the only person who can inspect the asset, and the only person who can debug the code, check:
- error messages in console
- asset appearance in Three.js editor
- try setting metalness to 0 in asset’s materials
- check the changelogs of Three.js releases for any hints
we re-export the gltf and the black disappears.

