But i told this before, when i exported, the image it’s much more to the left. And not to the middle
I will record to show you
In the final is what happen, when i use texture.center.set(0.5,0.5).
Ok so… the .center point is in 0 to 1 space… so maybe you need to scale your centerpoint in pixels down to 0 to 1 by dividing by texture size…?
In Blender, if I change the reference I have to apply all the transformations, if I don’t apply them, if I open the model in Blender, it appears in the position I changed, however when I open it on the website, it is in the same old position . For the update position I have to apply all transformations and then if I open it on the website, it appears correctly. When I use texture.center, don’t I have to apply these transformations too?
But i don’t know how i do that in three drei