Texture become low res in old webkit environment

I print text on box faces using 2d canvas 200x200 and “30px Arial font”. It looks OK in modern browsers. But in old webkit envirement WebGL 1.0 (in buiseness platfrom) it looks low res on same workstations. Code and screenshots attached.

Why it is happening? Is there way to make it look hi res?

Clip_388366.html (17.0 KB)
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It seems as though the image is being resized to the closest lower power of 2 maybe (128x128) try making the canvas 256x256

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That works. Thx.

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