After a brief skimming of the documentation, I couldn’t find any mention of an atlas loader or packer. Is there an idiomatic threejs way to do texture atlases?
Is this your project? Can you tell me a bit about it first?
three.js project does not provide tools for creating texture atlases. But 3D models in most any file format can use a texture atlas, you don’t need a special loader for that.
If you’re using Blender you could use something like SimpleBake and then export to glTF.
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