Texture apply on model looks blurry with the help of fabric.js

Hi, I just integrated the fabric.js with three.js but the issue I’m facing is that when I apply texture or image on the model that is loaded from GLTF viewer it looks blurry.


  scope.fabric.canvas.on("after:render", function() {
   scope.objectModel.children[12].children[1].material.map.needsUpdate = true;


Maybe small font size stretched. Try increase size.

nothing happens same issue

Is there anyone who can help me it would be thankful for me :slight_smile:

I think need upload project archive and people can help