Hi All,
I took a copy of the gltf object, and after adding many of these copies to the scene, I tried to change the texture, but when I changed the texture of the selected object, the other copies were changed also.
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function (gltf) {
let object = gltf.scene.children[0];
clone = object.clone();
let newUUID = await genRandonString(25);
clone.uuid = newUUID;
clone.geometry.uuid = newUUID;
clone.userData.uuid = newUUID;
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});
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