Technical Co-Founder (Equity) - 3D Generative Design Platform

Im an Amsterdam-based creative founder looking for a technical co-founder to build:

Vibalist - a generative design platform for physical spaces.

The core challenge:

Interactive 3D scene composition enhanced by generative models, while maintaining precise user control.

Technically this involves:

  • Computer vision for scene segmentation

  • Three.js / WebGPU-based scene rendering

  • Scene graph architecture

  • Spatial reasoning, constraints, and layout systems

  • Proxy geometry for fast interactive manipulation

  • Performance optimization in the browser

  • Integration with diffusion / generative pipelines

We already have:

  • A defined product vision and GTM

  • High-fidelity interactive UX prototype

  • User persona demo videos

  • Early concept validation

  • Investor interest

Im looking for an entrepreneurial technical partner to define and own the system architecture from day one. This is an equity-heavy technical co-founder role (pre-seed stage). Huge upside potential .

Ideal background:

  • Shipping complex three.js applications

  • Building scene editors or creative tools

  • Game dev / tools engineering

  • Integrating AI systems into interactive web experiences

  • Experience in CV or World model integration is a big plus

I have extensive experience in marketing, design and creative tech. Looking for someone ready to commit full-time within 0-3 months. EU / Amsterdam preferred.

If this sounds interesting, email mick@vibalist.com or DM me and Ill share more details and the demo videos.

2 Likes

Hi, this sounds like a very interesting project. I have extensive experience building complex interactive 3D systems and virtual experience engines in the browser using Three.js and WebGL. Much of my work involved creating spatial environments and interactive tools for architectural and real estate projects in Dubai, Saudi Arabia, and Qatar, where users can explore and interact with scenes in real time.

My approach is building custom systems directly in JavaScript with Three.js and WebGL, focusing on performance, scene control, and interactive spatial experiences rather than relying heavily on frameworks.

Portfolio
https://theneoverse.web.app

Services
https://theneoverse.web.app/#services

The idea of a generative design platform for physical spaces and building interactive scene composition tools in the browser is very interesting to me. I would be open to learning more about the prototype and the architecture you’re envisioning.