So I was looking at the graphics of my sprite & for some reason, three.js makes his left eye is a pixel wider than his left eye & his right fist’s width is a pixel smaller than it should be on the right side of the right fist. What is going on here with the graphics? how to fix? I have circled the areas in the screenshot I am talking of.
Hi, maybe it’ because of the antialiasing ?
Can you try setting antialias = false in your renderer ?
Or maybe the browser resize it because it’s not power of two. Try modifying it to make it 16*32