"Split screen mode": Rendering the same scene with the same camera twice, but with the second view in "wireframe" mode

Huge noob here so sorry if I’m not using the correct terminology.

As described in the title, I want to have two renderings of the same scene next to each other, but have the second version use a different background and wire frames instead of solid objects.

Now the way I see it, I could:

  1. Create two entirely separate canvases but that would most likely be bad for performance and the camera perspectives wouldn’t line up (each view should only take up half the screen but it should like like both views are using a single camera).

  2. Use a second renderer and scissor mode to share screen real estate

Any suggestions on how to do this?

How about using the code from the following example?

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Thank you Mugen! :heart: