[SOLVED] How to reset transform controls because something else caused object to move?

Suppose something other than transform controls causes the transformed object to move to a new position, how do we tell the controls to update to the object’s new position?

why not set the position directly

@sweerwen I forgot to mention I’m on the older TransformControls (r84), and all the properties are “private” inside the TransformControls constructor scope.

But I realized the update method copies the object transform to the transform controls transform, which works!